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In fact, try not to take too many corners in a row quickly – you could end up feeling very mildly dizzy. That being said, walking, running and taking photographs are all very fluid, if not a little on the quicker side. Its movement is a bit more robotic and stiff and turning it around feels awkward. All of this is still very straightforward though.Īfter playing the demo I was a bit worried about the camera movement and angles, as well as the load times between chapter scenes but it seems LKA has smoothed these issues out. Choose the wrong words here and you’ll have to start from the beginning. The dream sequences are the only time where you’ll have to put a few pieces of information together. Like finding a key to unlock a specific door or a lens for your camera. There are moments where you’ll have to find specific items to move onto the next objective in the storyline. I use the word puzzles lightly however because there aren’t many involved. This camera, and all the steps required to obtain a single photo, provides the biggest “puzzles” and interactions that you’ll encounter in Martha Is Dead. The more you do it, the more fun it becomes. And then you’ll have to go through a few steps to develop each one in Giulia’s dark room. You’ll need to focus the image and ensure the lighting is correct before snapping the shot. You’ll take photographs with an old school camera that uses rolls of film. Since the camera is Giulia’s comfort in the days following Martha’s death, you’ll spend a lot of time with it.
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